
The very moment you forget, you’re going to try leaping off of a tower, aiming for the water in the hopes of avoiding falling damage. If this ring goes live as it is, here’s a point of advice: never forget you’re wearing it.

Maybe I shouldn’t need to graft a specific ring to my finger to accomplish that, though. Waterwalking wolf? Sure! Waterwalking Grand Expedition Yak? Absolutely! It feels good to have my other mounts back. Access to various goods sold by Nat Pagle. Exalted reputation with The Anglers + achievement. The Sculpted Eaglebone Ring grants me the freedom to do the same thing with any and every mount in my collection. That’s why a water-walking account-wide mount will save your time and efforts while levelling in the new WoW expansion ETA: The carry takes up to 4 weeks. If I have a source of waterwalking, no matter which character I’m playing, I’m going to use it. As long as the Water Strider can stride on water, my other ground mounts might as well cease to exist. I don’t like riding that bug - there are countless mounts I’d prefer to use - but I use the Water Strider precisely because it can do what no other mount can. If this ring goes live in its current state, unbreakable and without restrictions, I will be amazed.Īll of that being said, however, there’s a level of freedom that comes with this ring - not just because you can traverse bodies of water with ease, but because you can do it without mounting your Azure Water Strider. And when I leave that dungeon? The Sculpted Eaglebone Ring takes its rightful place on my finger again. It lives in my bag until I’m in a dungeon so I can swap it out. No, I don’t throw away that stat upgrade. Unless I’m stepping into a dungeon or raid, no stat or attribute increase will outweigh permanent, unbreakable waterwalking.
#Wow mounts that can walk on water upgrade
When you pick the ring up right at level 100, the stats aren’t great - the first quest which offers a ring upgrade will likely offer you something better.

I’ll drop in, get the ring, and zoom off to wherever I actually wanted to go. Stand on the water and throw out your line.Įver since discovering this, every new character I decide to take for a spin on the Legion alpha goes to Highmountain first, even if I don’t plan on leveling there. Want to go fishing in the middle of the ocean without a boat and no sign of land from one horizon to the other? Not a problem. If you catch it, which isn’t difficult if you wait where it gets caught, you get your hands on the Eaglebone Ring and never need to worry about traversing water ever again.

A player under the effects of Water Walking can still dive under water if they choose, and doing so will not cancel the buff. Eventually, it gets caught on a downed tree and assorted detritus, lingering for a minute before washing away. in: Shaman abilities, Nature spells, Magic buffs Water Walking View source 'Neat trick.' Bulkas Wildhorn Water Walking is a shaman utility spell that gives a buff to friendly targets which allows them to walk on water. About halfway up that river, a chest will occasionally tumble down a waterfall and drift downstream. The recipe and mats for the new mount equipment are incredibly easy to get so they wont be expensive except for maybe initially when 8.2 goes live and people try and sell them on the AH for a big profit. And any player can get it whenever they want.Ī river runs through Highmountain. There is really no reason at all to get the Strider currently unless you just want the mount, its pretty easy to get. As long as that ring is on your finger, water might as well be land. It works anywhere, not just in the Broken Isles. Use WW creatively and people won't know what hit them.There’s only one thing in the Legion alpha where, upon discovering it, I felt in my gut it’ll be nerfed before it goes live - and it isn’t the Demon Hunter‘s double jump or their ability to melt an entire pack of mobs in seconds with their eyebeam.

If he was a hunter or caster my would've been so dead. And he feels like an idiot for not taking down a shaman at least 10 lvls lower than him.Īnd yes. He swims in and by a pure stroke of luck, earthbind hits him and he's swimming slower than a fat man through Jello pudding. Eventually, he realizes I'm about to escape. He didn't want to move in at first else he'd lose his mount. Drop totems and Astrall recall harder than I've ever astral recalled before. Although you can't ghost wolf and WW you still have ana ability noone other than priests can duplicate. And *surprise* A zombie on a horse is coming for me. Instantly ghost wolf and start hauling tail back to Southshore. I see him finish off a mob and then go cloak. Enter some lvl50ish Rogue with nothing better to do. I'm lvl32 Dranei Shammy lvling in by Tarren Mill. Comment by ThottbotWater walk has saved my life so many times it's rediculous.
